AI Insights · Timothy · October 2023
Top 5 2D Anime Games on Android in South America for Q3 2023
In Q3 2023, the top 5 2D Anime Games on Android in South America showed varied trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance dynamics of these popular apps.
In the third quarter of 2023, the top 5 2D Anime Games on the Android platform in South America exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Princess Dress Up - Sweet Doll by Bravestars Games saw its weekly downloads start strong with around 152K at the end of June but experienced a gradual decline to about 80K by the end of September. Revenue peaked at $6 in early July but generally stayed low, with occasional small upticks. Active users peaked at approximately 307K in early September before dropping to around 201K by the end of the quarter.
Doll Dress Up: Makeup Games from TapNation showed robust growth in weekly downloads, peaking at nearly 243K in the last week of September. Weekly revenue saw a significant increase, reaching $34 in late August. Active users steadily grew, starting from around 1.34M in late June and reaching over 2M by the end of September.
Color Fan - Color By Number by Casual World Studio experienced consistent weekly revenue, fluctuating between $245 and $366 throughout the quarter. Downloads showed a slight increase, peaking at approximately 159K in late June before stabilizing around 119K towards the end of September. Active users grew steadily, starting at about 489K in late June and reaching about 656K by the end of the quarter.
Gacha Club from Lunime had a notable spike in downloads in mid-August, with around 206K downloads, before stabilizing around 71K by the end of September. Active users saw a similar pattern, peaking at about 1.03M in late August before settling around 922K by the end of the quarter.
Gacha Life, also from Lunime, showed a significant increase in weekly downloads in mid-August, peaking at approximately 144K, before tapering off to around 75K by the end of the quarter. Revenue saw modest peaks, reaching $24 in late August. Active users peaked at around 1.2M in mid-August and settled at approximately 930K by the end of September.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these top 2D Anime Games in South America. For more detailed insights, visit Sensor Tower.